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@@ -42,17 +42,18 @@ public class SceneMain_Family_Battle extends BaseScene implements Scene {
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while (AiManage.getInstance().isRunning() && !check()) {
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while (AiManage.getInstance().isRunning() && !check()) {
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AiManage.getInstance().updateWindow();
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AiManage.getInstance().updateWindow();
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ThreadUtil.sleep(2000);
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ThreadUtil.sleep(2000);
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- if (checkHas(PathEnter, AiManage.getInstance().getCheckPoint())) {
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- moveToClick(PathEnter, AiManage.getInstance().getCheckPoint(), new Point(-150, -35));
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- ThreadUtil.sleep(5000);
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- continue;
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- }
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if (checkHas(PathPaper, AiManage.getInstance().getCheckPoint())) {
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if (checkHas(PathPaper, AiManage.getInstance().getCheckPoint())) {
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moveToClick(PathPaper, AiManage.getInstance().getCheckPoint(), new Point(300, 0));
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moveToClick(PathPaper, AiManage.getInstance().getCheckPoint(), new Point(300, 0));
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ThreadUtil.sleep(2000);
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ThreadUtil.sleep(2000);
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}
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}
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+ if (checkHas(PathEnter, AiManage.getInstance().getCheckPoint())) {
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+ moveToClick(PathEnter, AiManage.getInstance().getCheckPoint(), new Point(-150, -35));
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+ ThreadUtil.sleep(5000);
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+ continue;
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+ }
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+
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moveToClick(PathGoLeft, AiManage.getInstance().getCheckPoint(), new Point(430, -70));
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moveToClick(PathGoLeft, AiManage.getInstance().getCheckPoint(), new Point(430, -70));
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ThreadUtil.sleep(5000);
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ThreadUtil.sleep(5000);
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}
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}
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